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・ Indiana Jones and the Iron Phoenix
・ Indiana Jones and the Kingdom of the Crystal Skull
・ Indiana Jones and the Kingdom of the Crystal Skull (soundtrack)
・ Indiana Jones and the Last Crusade
・ Indiana Jones and the Last Crusade (1991 video game)
・ Indiana Jones and the Last Crusade (disambiguation)
・ Indiana Jones and the Last Crusade (soundtrack)
・ Indiana Jones and the Last Crusade (video game)
・ Indiana Jones and the Peril at Delphi
・ Indiana Jones and the Philosopher's Stone
・ Indiana Jones and the Seven Veils
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・ Indiana Jones and the Staff of Kings
・ Indiana Jones and the Temple of Doom
・ Indiana Jones and the Temple of Doom (1985 video game)
Indiana Jones and the Temple of Doom (NES video game)
・ Indiana Jones and the Temple of Doom (soundtrack)
・ Indiana Jones and the Tomb of the Gods
・ Indiana Jones and the Tomb of the Templars
・ Indiana Jones Epic Stunt Spectacular!
・ Indiana Jones et le Temple du Péril
・ Indiana Jones in Revenge of the Ancients
・ Indiana Jones Summer of Hidden Mysteries
・ Indiana Jones' Greatest Adventures
・ Indiana Judicial Nominating Commission
・ Indiana Klan
・ Indiana Landmarks
・ Indiana Law Enforcement Academy
・ Indiana Law Enforcement and Firefighters Memorial
・ Indiana Law Journal


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Indiana Jones and the Temple of Doom (NES video game) : ウィキペディア英語版
Indiana Jones and the Temple of Doom (NES video game)
:''This entry is for the Nintendo Entertainment System version. For the earlier arcade version, see Indiana Jones and the Temple of Doom (1985 video game).''
''Indiana Jones and the Temple of Doom'' is an action game released in 1988 for the Nintendo Entertainment System. The game is based on the arcade game and film of the same name. The resulting product differed from the arcade version in several aspects, but kept the same underlying premise and style.
By December 1988, there were two versions of the game available, distributed by Tengen and Mindscape, although the software itself was identical. After a lawsuit, Tengen's unlicensed version was pulled from the shelves and Mindscape's became the standard. ''Indiana Jones and the Temple of Doom'' gives the player control of Indiana Jones as he makes his way through the temple in a series of 12 levels or "waves." In the final wave, the player must defeat the villain of the film, Mola Ram, on a rope bridge that recreates the final scene in the movie. Reception of the game was generally negative.
==Version history==
The film version of ''Indiana Jones and the Temple of Doom'' was released in 1984 and starred Harrison Ford as Indiana Jones. A year later, in 1985, Atari Games capitalized on the franchise by releasing the initial version of the game on arcade machine. This version was a platform and fighting game and featured theme music and sound clips from the actual film. The game takes place over three zones that are based on the movie's plot, where the objective is to free the slave children and recover the Sankara stones. This version was also the first translated from any of the movies in the Indiana Jones series into an arcade game, although Raiders of the Lost Ark for the Atari 2600 and Indiana Jones and the Lost Kingdom for the Commodore 64 had come out in 1982 and 1984 respectively.
Nintendo of America's Nintendo Entertainment System was the best selling console system and almost all video game developers and publishers wanted to contribute the video game library. The NES, at its peak, controlled 90% of the 8-bit market in the United States. Companies such as Konami, Capcom and Acclaim Entertainment derived many of their gaming ideas from two sources to better capitalize on the growing industry. The first strategy was to take games that were already popular on arcade, such as Contra, and port them to home console versions. Their second idea was to produce game versions of popular movies and television.
''Indiana Jones and the Temple of Doom'' satisfied both of these categories. Aside from the original arcade version, the Commodore 64, Amstrad CPC, and ZX Spectrum system had released ports of the arcade game in 1987. By December 1988, the Nintendo Entertainment System had already seen two separate editions of the ''Temple of Doom'' game. The first version, distributed by Tengen, came in a black cartridge that was different from Nintendo's traditional grey colour format. By this point, however, Tengen had split from Nintendo and was producing unlicensed games that attempted to circumvent the need for a 10NES lockout chip.〔 Nintendo filed suit and Tengen lost, forcing it to remove its NES games from the market. The officially licensed version was released by Mindscape in the form of a standard Nintendo cartridge. Aside from the differences in cover art and cartridge form, however, the actual software of the two games is identical.〔 After the NES version, the game was subsequently released for Atari ST and MSX in 1987, and Amiga, DOS, and Apple in 1989.
There are several differences between the arcade game and its console adaptation. In the original arcade version, the Sankara Stones were not all found in one location at the end of a wave. Instead, Jones had to travel through a temple every two rounds. In addition, the entire style of play is different and bestows upon the player more weapons and items for Jones to collect from the slave children he frees. Jones was also unable to jump in previous incarnations of the game.〔

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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